
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You were in the middle of a dying city, in the center of which a giant monster nestled - the Plague. People infected with it lose their sanity and die over time. In the midst of all this chaos, you have only one friend you can rely on - a mechanical kettle. Together, you have to overcome many obstacles, break through the hordes of the infected and finally get out of the city. But really is everything around what it seems?..
The press kit for Rubico is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.