
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Take over the duties of a customs officer in this roguelike-simulation game where every suitcase could be a risk. Inspect documents, question passengers, scan luggage, and seize illegal goods as you try to maintain control at Caldora Airport. Will you uphold the law or profit from contraband?
The press kit for Airport Contraband is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.