
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Season of the Warlock is a weird adventure game inspired by the gothic tale tradition, with two storylines to choose from. The soul of a warlock of yore, trapped in a portrait, will present Lord Alistair Ainsworth with an offer he will not be able to resist. Or will he? It’s your call...
The press kit for The Season of the Warlock is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.