
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Your eyes cannot be trusted. A girl finds herself questioned by a twisted psychiatrist, helping a fallen angel, and followed by a bizarre stalker, descending to a beautiful, terrible world where nothing is as it seems.
The press kit for Not Your Eyes is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.