
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Gather 6 to 20 players around a campfire and depending on your role in the game, hunt down werewolves that have infiltrated the group, devour innocent villagers, or even end up as the only survivor to win the game.
The press kit for Hunt In Town is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.