
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
LIMEN: MoonCity is an atmospheric episodic adventure game that allows the player to traverse between memories using a system called Observe OS.
The press kit for LIMEN: MoonCity is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.