
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hardship is a set on a dynamic world in a strange solar system. Build your city, Design your buildings and progress through an in-depth technology tree. Gather resources, craft tools, manage citizens’ needs, and battle the elements.
The press kit for Hardship is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.