
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person horror visual novel with point-and-click investigation. Six people are dead and you were there. Search rooms, solve puzzles that never give the answer away, and make the choices that decide whether you walk free or face execution.
The press kit for HS of Death is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.