
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zombies, medieval combat armor, sharp and pointy weapons... what's not to love? Chroma is based in Medieval Europe with one unique twist: the continent is overrun by the undead and you've been tasked with repelling The Horde. You're not the only one on the case though.
The press kit for Chroma is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.