
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Light the World is a simulation puzzle game. The year is 2125 and the world is on the brink of destruction as a result of rampant unchecked pollution. Clouds of pollution blanket the sky and prevent most sunlight from reaching the earth's surface. Vegetation is dying, reducing oxygen levels and increasing carbon dioxide levels on the planet. It's your job to provide simulated sunlight to natural environments to allow plant life to flourish in a post-apocalyptic world.
The press kit for Light the World is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.