
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Enter an extraordinarily abstract representation of the world at Planck-length scales, running a hardcore bullet-hell simulation. Experience extremely intense audio and visual effects as you fight hordes of difficult enemies, trying not to die even a single time.
The press kit for LOGIC ABUSE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.