
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this 3rd person sword-fighting game, Child Arms has you facing your opponent head on in one-on-one fights. Beat all opponents and see your characters ending, fight against your friends local or online, or improve your skills in practice mode and mini-games.
The press kit for Child Arms is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.