
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lost in a secluded forest, you encounter two mysterious girls. One Good. One Evil. But which is which? And who will you Trust in this thrilling, choice-driven Visual Novel?
The press kit for Trust Me, Not Her is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.