
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zagamihara puts you in the shoes of Saeko Satō, a senior Student at Sagamihara High School. After the outbreak of a deadly virus that turns people into mindless zombies, you find your self indebted to the fox spirit of a local shrine.
The press kit for Zagamihara is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.