
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kosmos is an MMA fighter who suddenly finds himself teleported into a dark fantasy world and searches for a way to return home. CRUDE is a Soul-like, fantasy platformer with metroidvania elements & an open world map.
The press kit for CRUDE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.