
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kidnapped and locked in a cell, you face tests on a flickering CRT. Bank your score or risk it all on another round. TEST CHAMBER is a first-person horror game about greed, captivity, and the people watching you play.
The press kit for TEST CHAMBER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.