
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Burkov is a competative shooter set in fictional place on the border between Finland and Russia. In a turbulent world contractors work to secure classified intel from secret facilites and closed off areas. Lawless individuals seek riches by forming factions and fight to cease control over areas.
The press kit for Burkov: Point of Contact is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.