
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
L.S.D. is a first person shooter set during a hallucinogen trip. In this dream-like, surreal experience, you will explore large, mysterious open worlds, find weapons and fight against dangerous enemies. Will you be able to break the loop and get back to reality?
The press kit for L.S.D. (Lasting Spiritual Derangement) is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.