
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The game doesn't copy real life, it surpasses real life. Player is free to do whatever he wants: play on the stock exchange, get an academic degree, blogger, musician, traveler, boxing champion, create a business, find love, make real friends, or get a job for a five-day week, drink and sleep.
The press kit for Weird Simulator is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.