
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The main goal in Medieval Apocalypse is not only to survive as in previous survival games where you had to watch over the hunger, thirst, fatigue but the player will have to watch out for infection caused by zombies to not become one of them.
The press kit for Medieval Apocalypse is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.