
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An immersive simulator of a phone techno-prankster. Find the victims phone numbers, communicate with them using their own phrases and put on a show, pitting them against each other!
The press kit for Techno Prank is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.