
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Redemption of the Damned is a survival horror in the scenery of 19th century Europe. You are Professor Abraham Van Helsing who was summoned to a distant village to investigate a series of grisly murders. You were ambushed and when you wake up you discover things are more dire than expected.
The press kit for Redemption of the Damned is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.