
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A young girl who finds herself alone in a massive cave with no memory of how she arrived there. Aided by a mysterious talking bird, she must find her way out of the cave, and hopefully, return to a family that she can’t even remember.
The press kit for Star in the Hollow is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.