
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You’re an ExeKiller, a licensed bounty hunter tracking fugitives across the ruins of New York and extracting the S.O.U.L. biochips from their skulls. Investigate, negotiate, hack, fight, and decide how each contract ends in a first-person retro-futuristic cyber-western.
The press kit for ExeKiller is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.