
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cheaphaven features a brief respite full of farming, building and upgrading, a small town of NPCs for all your chatting and shopping needs, and vaguely humorous descriptions for everyday items. Day/night cycle, market values, a pigeon, all the things that are supposed to be in a farming game
The press kit for Cheaphaven is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.