
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Super Simmer is an intense 3rd person hack-n-slash wave based survival game with time dilation mechanics made in Unreal Engine. With both Melee and Ranged based characters, persevere against increasingly difficult odds by utilizing different move sets and combos in bullet-time combat.
The press kit for Super Simmer is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.