
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is an arcade-style, single-player, game where you jump over and under viruses in order to avoid getting infected. The objective is to survive as long as you can and as a result, getting a higher score.
The press kit for Don't Get The Virus is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.