
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Help daddy worm as he embarks on a puzzle filled adventure to gather fruit for his hungry little family. Solve puzzles using grid-based Sokoban movement, climb fences, balance items on your head, avoid falling on to spikes, do whatever it takes to collect all the fruit and keep those kids happy.
The press kit for Pushy Worm is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.