
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A SurvivalHorrror/Metroidvania game were the world has a constant rain, full of beauty, magic, horror and sadness. Discover an unique story that will touch each of your emotions.
The press kit for RAIN IN THE ABYSS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.