
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Reminiscent of Jump King and Celeste. Henry (SquareMan) has fallen off a Cliff and into a the Caverns of Squared. Attain Willpower and escape via the bridge atop the mountain in this very punishing 2D Precision Platformer. Beware the Spikes and Slopes.
The press kit for SquareMan is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.