
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dynamic action game with a side view, where you have to fight with huge crowds of enemies, accumulate magical power to defeat a very strong boss. Control multiple characters with different skills, not just attacking. You can switch between them or play with friends.
The press kit for Lands of Rage is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.