
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Visual novel, multiple endings, lost in a forest inhabited by an evil time witch who bakes magic cookies. Unlock the endings and defeat the witch! (Then play all over again as a dinosaur!)
The press kit for Anxious Suffering in the Forest is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.