
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
All in your head is a single-player first-person horror game. You find yourself in a cabin alone and your goal is to finish what you and your friends came here to do, but alone. Beware of Miley, a girl who roams the areas, because all you have is your phone's light.
The press kit for All in your head is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.