
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
FEAR: Call of the village is a first-person horror game made in realistic 3D graphics, immersing you in an atmosphere of horror and instilling fear. The gameplay involves collecting notes, solving riddles and running away from ghosts, as well as other mechanics inherent horror game.
The press kit for FEAR: Call of the village is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.