
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Labyrinth of Light is a first-person puzzle game with platforming elements. The player can walk on any illuminated wall. Through a giant concrete maze in the Brutalist style, the player saves a withering tree.
The press kit for Labyrinth of Light is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.