
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hum is a dark 2D adventure game with stealth and horror elements set in the bleak, retro-futuristic world of Postapoland. You discover that you cannot die, forever trapped in a nightmarish reality. Explore the world in ever shifting perspectives, reach the reality engine and finally die.
The press kit for HUM is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.