
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zakon is an arcade-flight game with an emphasis on fighting big monsters in a country called Krasnogorie. You play as a new police division flying the jet, tasked to protect the city from the inside and outside enemies.
The press kit for zakon is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.