
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
FALLING TO HEAVEN is a rogue-like, action, twin-stick shooter. Players will play as a veteran mercenary who has experienced many battles, guided by a mysterious voice, to fight a way out from the bottom of hell, and learn about the truth of his falling.
The press kit for Falling to Heaven is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.