
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Witness the obscure scenario of a massacre, in the shoes of the photographer Bárbara, who received an unusual proposal: To photograph a village with bizarre secrets from decades ago.
The press kit for Two Sisters is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.