
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
MENOS returns for an all action, third person sequel. Harness the power of Telekinesis and gunplay in fast paced, physics based combat against overwhelming odds. Throw enemies, stop bullets, pickup guns from afar. Anything that isn't bolted to the ground can be used as a weapon.
The press kit for MENOS: PRECURSOR is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.