
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A top-down RTS for you and your friends, with armies in the thousands. Dig through rock, wall off chokepoints and hide bombs, then throw everything at your rivals' HQ. Every match is a new cave map. Online multiplayer only for now; AI opponents are planned.
The press kit for War: Weaponry and Resources is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.