
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Chaotic boss-rush, bullet-hell-y, twin-stick arena shooter mayhem! Dynamically changing arena forces you to be vigilant: Watch the bullets, watch the walls!
The press kit for War In Heaven is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.