
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a fully immersive and interactive VR Experience set in a Victorian style Cabinet of Curiosities room, full of hundreds of highly detailed 3D scanned objects from the natural world, that can be picked up, examined, and explored like a museum without restrictions.
The press kit for Cabinet of Curiosities VR is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.