
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Samuda Interval is a visual novel, slice-of-life, murder mystery & supernatural game. You play the daily life of Park Haewon or Park Sae-il, a college freshman attending classes, working part-time jobs, and meeting new people. Solving the serial kidnapping & murder case is your highest priority.
The press kit for Samuda Interval is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.