
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A survival horror in striking HD-2D, Workplace Malice blends exploration, puzzles, and tense combat with scarce resources and grotesque threats, where every choice shapes Theo’s descent into a workplace nightmare.
The press kit for Workplace Malice is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.