
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person survival horror game, solve puzzles and search for supplies to arm yourself with as you explore to uncover the secrets of an old mansion. Fight, run or hide from all sorts of twisted horrors.
The press kit for DEMON TOMB is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.