
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person psychological horror that evolves based on your behavior. Uncover the atrocities within this mansion as you struggle to hold onto your sanity. Something is stirring inside the walls. If you hear eerie laughter, run as fast as you can. You are not safe
The press kit for Tapes of Fear: Smile is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.