
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Psychological horror game in VHS style. In which your goal is to record evidence of paranormal activity in your house. Find items, solve puzzles and record as mutch as you can.
The press kit for The Haunted Library is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.