
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Reality blurs and turns surreal. You find yourself trapped in a maze of endless twisting hallways and rooms, with nothing but your fading wits to guide you back to freedom. Explore the backrooms and try to survive in this single player adventure - or team up with three friends!
The press kit for LEVEL 0: A Backrooms Experience Prototype is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.