
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
HEAVENSCAPE is a 3D Y2K horror roguelike based in the early 2000s. Play as ANGEL, an angel, traveling home from a party at night. Find a way home, or venture off the path. Be careful about staying out to late - things are pretty scary out in the dark.
The press kit for HEAVENSCAPE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.